Sound-root 'gnarr' (the bark, the guttural bark) + '-akh' (the close that snaps) — the barker
Her bark carries from one end of the kill-field to the other, and the pack she leads answers it without needing to be told the order.
Best for A pack gnoll matriarch of the sharp bark
Sound-roots 'krez' (the dry-bone clatter) + '-ka' (the feminine close) — the bone-clatter
She can tell from the dry clatter of a bone whether the kill was fresh, and the pack relies on her ear to find what the bigger hunters left behind.
Best for A scavenger gnoll of the bone-field
Sound-roots 'rak' (the hard strike) + 'hoor' (the whoop) — the strike-whoop
His whoop is the signal that the maraud has found its target, and the warband falls in behind him the moment it is heard.
Best for A warband gnoll of the maraud
Sound-roots 'ya' (the laughing vowel) + 'gra' (the guttural close) — the laugh-close
She laughs the long whooping laugh of her kind across the plain at dusk, and the pack reads the rhythm of it as a map of what lies beyond the next rise.
Best for A hyena-kin gnoll of the wide plain
Sound-roots 'skar' (the scar, the wound-edge) + 'rag' (the snap) — the scar-snap
He carries the long scar of the lion that taught the pack to hunt in numbers, and he whoops its name in the maraud-call before every charge.
Best for A warband gnoll of the scarred line
Sound-roots 'varr' (the low warning) + '-akh' (the close that snaps) — the warning-snap
Her low warning bark is the only sound that can pull a charging pack to a halt, and the matriarch trusts it without looking.
Best for A pack gnoll scout of the forward line
Sound-roots 'mogg' (the deep spirit-tone) + '-sha' (the feminine shaman close) — the spirit-deep
She reads the cracks in the shoulder-bone of the last kill, and the warband will not move until she has spoken what the cracks say.
Best for A shaman gnoll of the spirit-bone
Sound-roots 'thraz' (the dry-bone grind) + 'gar' (the spear-close) — the bone-grind
His jaw is the strongest in three packs, and the bone he cannot crack is a bone that has not yet been found.
Best for A scavenger gnoll of the bone-crusher line
Sound-roots 'khaz' (the dry-guttural) + '-ya' (the laughing close) — the dry-laugh
Her laugh is the driest sound on the plain, and the pack knows by its rhythm whether the kill is good or the maraud has gone wrong.
Best for A pack gnoll matriarch of the dry laugh
Sound-roots 'brak' (the sharp crack) + '-ka' (the feminine close) — the cracker
She can run the dry plain from dawn to dark without slowing, and the warband that loses her trail has lost the only trail worth following.
Best for A hyena-kin gnoll of the plain-runner line
Sound-roots 'morrg' (the deep spirit-tone) + '-gakh' (the shaman close) — the spirit-crack
He speaks the names of the pack's dead into the cracked skull of the last great kill, and the warband carries what the skull answers.
Best for A shaman gnoll of the bone-speaker line
Sound-roots 'zar' (the dry low tone) + '-akh' (the close that snaps) — the dry-snap
He can find water in the dry plain by the angle the vultures circle, and the pack that follows him survives the seasons the others do not.
Best for A scavenger gnoll of the dry-bone line